INFECTION MARKER Keyword

Some attacks by the weaponry of the Black Grail causes their opponents to suffer INFECTION MARKERS. These work in a similar fashion to BLOOD MARKERS. INFECTION MARKERS can be used to modify dice rolls exactly like BLOOD MARKERS (i.e. ACTION rolls and injury rolls and used in Bloodbaths). Use a different coloured dice (the more disgusting the better!) to indicate these markers and place them next to the infected model.

A model may have up to six INFECTION MARKERS and six BLOOD MARKERS at the same time.

If a model had any INFECTION MARKERS before, but has none when it is Activated, no new ones are added to the model – though it can still be re-infected by further attacks if a model has one or more INFECTION MARKERS when activated, it gains +1 INFECTION MARKER.

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